

This is how it looks, the throttles will start to move forward as you push your hardware throttles then suddenly the throttles in the VC snap back to idle. dual assignment, in the case of the 777 its the calibration data in FSUIPC which is causing PMDG's throttle control to not function correctly. The snapping back that Arnaldo speaks of probably isn't what it normally looks like i.e.
PMDG 777 STARTUP TIME WINDOWS
(Don't forget FSX doesn't actually calibrate anything - it leves it to Windows Game Controllers, which affects the inputs to FSUIPC in any case). At least then all your assignments will be in one place and you can disable FSX controllers. However, this doesn't stop you assigning in FSUIPC, but you need to assign to the FS Axis throttle controls. The two values will rarely if ever be the same! FSUIPC does this also, then passes it through the calibration computations and sends it on to FS at a lower level. It's only the calibration (not assignment) in FSUIPC which messes it up, because they are doing the same as FSUIPC's calibration, they intercept the control at a high level.

I think that's how it is on the 737NGX too. So, now, the only axis I have defined and calibrated in FSX is throttle ( single ), the rest is up to FSUIPC 4.92, which, as usual, does a great job!Ī big thumbs up to the DynamicFriction lua script too, as well as to the chance of running a batch file when FSX starts :-) The fact is that when I used FSUIPC do define and calibrate the throttle axis, I started losing sync with the throttles, havinf abrupt changes, etc.

I even left it's calibration through FSX ( poor but it works ). Regarding the PMDG 777, I had to revert to FSX definition mode for the throttle. I really can't figure why it makes such a BIG difference, but it really does! A2A's C172 was released and soon after many users started complaining about it's very sensitive, and somehow irrealistic, pitch and also bank behaviour, but using FSUIPC turns this model into a delightful one to fly. Well, I defined and calibrates elevator, aileron, rudder, toe-brakes, spoilers, steering tiller, throttle, prop and mixture through FSUIPC.įor the C172, using FSUIPC at least to define and calibrate the flight controls is almost mandatory. These days I use a combination of three controllers: It was a long time since I last used it ( by version 3, I believe) to the point of programming and calibarting the joystick axis through it. I was mainly using P3D, until I decided to get FSX back on my system and be able to profit from some of the greatest add-ons that have recently been released. Just a small note regarding the use of FSUIPC 4.92 and PMDG's 777.
